import type { ReactNode } from 'react';
import { type StyledChar } from '@alcalzone/ansi-tokenize';
import Ink, { type RenderMetrics } from './ink.js';
import { type Selection } from './selection.js';
export type RenderOptions = {
    /**
    Output stream where app will be rendered.

    @default process.stdout
    */
    stdout?: NodeJS.WriteStream;
    /**
    Input stream where app will listen for input.

    @default process.stdin
    */
    stdin?: NodeJS.ReadStream;
    /**
    Error stream.
    @default process.stderr
    */
    stderr?: NodeJS.WriteStream;
    /**
    If true, each update will be rendered as separate output, without replacing the previous one.

    @default false
    */
    debug?: boolean;
    /**
    Configure whether Ink should listen for Ctrl+C keyboard input and exit the app. This is needed in case `process.stdin` is in raw mode, because then Ctrl+C is ignored by default and the process is expected to handle it manually.

    @default true
    */
    exitOnCtrlC?: boolean;
    /**
    Patch console methods to ensure console output doesn't mix with Ink's output.

    @default true
    */
    patchConsole?: boolean;
    /**
    Runs the given callback after each render and re-render.
    */
    onRender?: (metrics: RenderMetrics) => void;
    /**
    Enable screen reader support. See https://github.com/vadimdemedes/ink/blob/master/readme.md#screen-reader-support

    @default process.env['INK_SCREEN_READER'] === 'true'
    */
    isScreenReaderEnabled?: boolean;
    /**
    Maximum frames per second for render updates.
    This controls how frequently the UI can update to prevent excessive re-rendering.
    Higher values allow more frequent updates but may impact performance.

    @default 30
    */
    maxFps?: number;
    /**
     * Render the app in an alternate screen buffer.
     * This is useful for fullscreen applications.
     * @default false
     */
    alternateBuffer?: boolean;
    /**
     * If true, Ink will not emit the control sequence to enter alternate buffer mode,
     * but will still emit the sequence to exit it.
     *
     * @default false
     */
    alternateBufferAlreadyActive?: boolean;
    /**
    Enable incremental rendering mode which only updates changed lines instead of redrawing the entire output.
    This can reduce flickering and improve performance for frequently updating UIs.

    @default false
    */
    incrementalRendering?: boolean;
    /**
    If true, all content for the current frame will be rendered with background colors that alternate through a rainbow of options.
    This is useful for debugging to see what content was actually updated on each frame.
    Only content that was re-rendered gets a new rainbow color.

    @default false
    */
    debugRainbow?: boolean;
    /**
     * Function to transform selected text characters.
     */
    selectionStyle?: (char: StyledChar) => StyledChar;
    standardReactLayoutTiming?: boolean;
};
export type Instance = {
    /**
    Replace the previous root node with a new one or update props of the current root node.
    */
    rerender: Ink['render'];
    /**
    Manually unmount the whole Ink app.
    */
    unmount: Ink['unmount'];
    /**
    Returns a promise that resolves when the app is unmounted.
    */
    waitUntilExit: Ink['waitUntilExit'];
    cleanup: () => void;
    /**
    Clear output.
    */
    clear: () => void;
    /**
     * Manually recalculate layout.
     */
    recalculateLayout: Ink['recalculateLayout'];
    /**
     * Get the selection object.
     */
    getSelection: () => Selection;
};
/**
Mount a component and render the output.
*/
declare const render: (node: ReactNode, options?: NodeJS.WriteStream | RenderOptions) => Instance;
export default render;
